#AGE OF EMPIRES 3 JAPANESE DECK UPGRADE#
Your University must be in range of your Town Center, allowing a Palace to be built in range as well and covering the front of your base
Make sure to send Hausa Kingdom timed so it arrives just as you age up (around 60% of the bar).Build 2 Houses and research your first Granary upgrade, then transition all your villagers to food.Research your first wood gathering upgrade in your Livestock Market Put all villagers on wood but 1 herding.Age up with the Hausa Alliance, for 300 wood and a Builder.As you are left with 2 villagers in queue, bring a Cow near your villagers and eat it with at least 5 villagers to quicken the age up time.Send the Infinite 4 Cows card, make sure to task them to your Livestock Market.As soon as you can have 200 wood or more (thanks to treasures) by selling a Cow at your Livestock Market for wood, do so and build a Trading Post.Your Emir is an absolute beast, put him to work! Look out for wood treasures and food treasure. You will need 3 Animals to age up, or 2 Bisons Make sure to herd your first hunt between your Town Center and Granary.As soon as you can, queue a Villager and start building a Granary.Build your Livestock Market and task your Cows to it.I urge you to master it since 80% of Hausa build orders start this way! Only the age up option varies.
This age 1 execution is the standart 10/10 Opening. On top of that, the build order can quickly transition into Fortress Age at any time to unlock more upgrades for your units or even start training Artillery! With Lifidi Knights in Commercial Age, plenty of upgrades for your units, the ability to batch extremely powerful Magadais alongside regular units, this build order is a late Commercial Age monster! Did i forgot to mention the 4 Town Centers around 14:00 … in Commercial Age! It’s after the initial setup, and the 6th / 7th shipments, the build order really starts kicking in. Thanks to how expensive those buildings are, we are going to get a lot of experience, and spam shipments one after the other to mitigate the early game tempo loss. But unlike rushes, we are going to use that time to build our base rather than units, notably thanks to the Hausa age up and its ability to train Kingdom Builders for Influence! The goal is to get as many Univerties and Places as possible before our opponent can start pressuring us. This build order is going to use the very powerfull 10/10 Opening up african civs can do.